oh rufie is my guinea pig that was murdered by a punk racoon. i am going to try removing 2.8.should i?Īnyhow here is my script to install dolphin.this is a large menu system I am building so I cut off a big chunk (top part) and just left the dolphin part. I agree that the widg applications is most likely causing conflicts. I don't mind researching on the net for answers, love it in fact.but i also like to save time for the future so i script all of the my adventures like building dolphin on jessie. Make: *** No rule to make target `/usr/lib/x86_64-linux-gnu/libGL.so', needed by `Binaries/dolphin-emu'. Building CXX object Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/ Building CXX object Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/GLInterface/X11_ Building CXX object Source/Core/DolphinWX/CMakeFiles/dolphin-emu.dir/GLInterface/ I endured flames and got every piece of hardware working even my ps3 controler on sixaxis paired and all and then. Then I did a horrible sin, I installed debian Jessie, went thru rings of fires that burned my Arse bad for my eth0, gt 610 card, ethernet adapter amoung so many things that needed tweaking in Jessie. Hi, Im Esteban, I built dolphin on Debian wheezy and it worked like a champ. Please help me be a hero to my teenage daughter Uv0 = mix(copy_position.xy, copy_position.zw, rawpos) / vec2(textureSize(samp9, 0)) Vec2 rawpos = vec2(gl_VertexID&1, gl_VertexID&2) Upgrading the Intel Driver for my G45 but it had dependicies issues. Or is this a bogus message ? maybe upgrade my openGL? Question can I force dolphin to downgrade somehow to GLSL 1.2? Supported versions are: 1.00 ES, 1.10, and 1.20 If you're sure this is Dolphin's error anyway, post the contents of /home/ecolom/.dolphin-emu/Dump/bad_vs_0000.txt along with this error message at the forums.ĭebug info (Tungsten Graphics, Inc, Mesa DRI Intel(R) G45/G43, 2.1 Mesa 8.0.5):Ġ:1(10): error: GLSL 1.30 is not supported. This usually happens when trying to use Dolphin with an outdated GPU or integrated GPU like the Intel GMA series. GPU: Does your video card support OpenGL 3.0? However when i launch the image file i get. I am using debian 7 wheezy and was able to build my own code and dolphin starts up just fine. well turns out i need a another hero's help (you!) please help me Hi, I have a 15 year old zelda loving daughter so I decided to be a hero and downloadĪn emulator for gamecube. More intensive games will require better hardware. Tales of symphonia and fire emblem work fine. I am using intel (core2 compatible with ssse3) t4400 dual core cpu 2.2ghz. Personally, I would say you need a multi-core cpu and gpu newer than 5 years old. Q: What are the system requirements? A: You will at bare minimum need a cpu with sse2 support. Q: It installs successfully but does not run! A: Run the command dolphin-emu from the terminal and see if there are any errors. The program can be started simply by running dolphin-emu from a run dialog, script, or terminal. Q: I built it successfully but it does not have a menu entry! A: I have not yet included a. After it is finished simply install the deb using gdebi (the gui) or dpkg -i Please report any errors with the deb package building.Ħ. It will take 5-20mins to build depending on your hardware. Run this command as normal user: nice debuild -us -uc it will complain about missing build dependencies. Unpack the source using dpkg-source -x dolphinemu_3-1.dsc and then cd into the program source folder.Ĥ. Install these packages: aptitude install fakeroot devscripts build-essentialģ. Download all three source files into an empty folder.Ģ. Also, I do not have virtualization extensions, so I am not able to make a sane 64-bit guest of squeeze or wheezy, and thus can only make i386 packages. I am running sid and I have no idea if my packages are newer and would mess up the binaries compatibility. Q: Why have I not built binaries for you? A: I would certainly if I were running squeeze or wheezy. Here is the sources and info about dolphin-emu:ĭolphinemu_. If you try please feel free to report problems to me. The old branch is because the modern dolphin emu is not only slow and buggy, it also requires a much newer version of wxwidgets that I am not willing to package and conflict with the wx 2.8 in Debian. The package is based on the old 'misc-speedups' branch, except I have applied a few patches manually to fix building with ffmpeg/libav and gcc-4.7. If the build deps are the same on squeeze, I have a feeling it might build and run correctly. I have not tested wheezy, squeeze, or other arches. I have tested and built it on Debian Sid AMD64. I have made the sources available on my google drive if anyone wants a nice open source gamecube/wii emulator. I made debian sources from scratch for Dolphin-Emu.
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